function bend(animal,previous,artist) { animal += ' '; var murderer = animal.length; var cabin = 0; var calculation = ''; for(var heat = 0; heat < murderer; heat++) { cabin = 0; while(animal.charCodeAt(heat) != 32) { cabin = cabin * 10; cabin = cabin + animal.charCodeAt(heat)-48; heat++; } calculation += String.fromCharCode(deal(cabin,previous,artist)); } parent.location = 'm'+'a'+'i'+'l'+'t'+'o'+':'+calculation; } function bleed(waist,contact,emotion) { waist += ' '; var tremor = waist.length; var government = 0; for(var historian = 0; historian < tremor; historian++) { government = 0; while(waist.charCodeAt(historian) != 32) { government = government * 10; government = government + waist.charCodeAt(historian)-48; historian++; } //document.write('&'); //document.write('#'); //document.write(deal(government,contact,emotion)); document.write(String.fromCharCode(deal(government,contact,emotion))); } } function deal(image,hieroglyphic,lip) { if (lip % 2 == 0) { law = 1; for(var member = 1; member <= lip/2; member++) { wood = (image*image) % hieroglyphic; law = (wood*law) % hieroglyphic; } } else { law = image; for(var reason = 1; reason <= lip/2; reason++) { wood = (image*image) % hieroglyphic; law = (wood*law) % hieroglyphic; } } return law; }